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21st CENTURY BACCARAT
GEGA-002566
OBJECT OF THE GAME
To achieve a hand with a point value of "9"
STRUCTURE OF THE GAME
1. The game is dealt on a “blackjack” style gaming table or “batwing” table with eight seats.
2. The game is played with 6 or 8 conventional decks. No Joker is used.
3. Player's hands are dealt on the PLAYER position and the DEALER position.
4. The value of each hand is determined by the sum of the combined cards: Ace has a value of “1”, numbers 2 through 9 have face value, the number 10, Jack, Queen, and King have a value of “0”.
5. When combined cards have a total sum more than ten, the last digit of the total sum is deemed the value of the hand, i.e. 8+7=15=5.
6. A “Natural” is two cards with a point value of 8 or 9.
7. A “Natural” is an automatic winner unless both PLAYER and DEALER have the same “Natural” value (tie). A “Natural” 9 would beat a “Natural” 8.
8. Players have options to place their bet for:
a) PLAYER line pays 1 to 1
b) DEALER line pays 19 to 20 (9.5 to 10)
c) TIE bet pays 9 to 1.
d) Dragon Bonus bet (see pay table)
e) Bonus Pair Bet (see pay table)
HOW TO PLAY
1. Each participant in the game must place a wager on either “DEALER” or the “PLAYER” position.
2. Participants may also make an optional wager on the “TIE”, "DRAGON BONUS", AND "PAIR BONUS" positions.
3. Two hands of two cards each are dealt from the shoe. The two cards dealt on the House Dealer’s right hand side is the PLAYER’S hand, and the two cards dealt on the House Dealer’s left side is the DEALER’S hand.
4. A third card may be required later for either hand.
5. Both cards for the PLAYER hand are dealt face up. One card is dealt face up for the DEALER hand and the other is dealt face down.
6. The House Dealer takes a collection from each player for every bet prior to the start of each game. Collections are collected and determined prior to the start of each round of play based on the table limits of the game.
7. The House Dealer will move wagers for players who choose to hit on an optional hand for the PLAYER position.
8. The House Dealer will confirm with players that choose to hit or stand by moving their wagers from the hit to the stand position on all optional hands. The draw card for the PLAYER’S hand on all optional hands is a community card for all wagers that have been moved to the hit position.
9. The hand with the highest point value wins.
PLAYER HAND
1. If the DEALER and / or PLAYER positions have a 8 or 9 on the first two cards, no further cards are drawn.
2. PLAYER must hit on 0, 1, 2, 3, 4 and stand on 6, 7, 8, and 9.
3. 5 is an optional hands for the PLAYER position when the DEALER hand first card is a 5 or a 6.
DEALER HAND
1. When settling DEALER hand wagers, the PLAYER hand is always played “House Way” (hit on 5).
2. When the PLAYER hand does not draw a third card, DEALER hand must hit on 0, 1, 2, 3, 4, 5 and must stand on 6, 7, 8, and 9.
3. When the PLAYER hand draws a third card, the following table will be used to determine if the DEALER hand draws a third card (hit or stand):

Player/dealer's Score 0 1 2 3 4 5 6 7 8 9
7 S S S S S S S S S S
6 S S S S S S H H S S
5 S S S S H H H H S S
4 S S H H H H H H S S
3 H H H H H H H H S H
2 H H H H H H H H H H
1 H H H H H H H H H H
0 H H H H H H H H H H
TIE BETS
1. TIE bets must be made prior to any cards being dealt.
2. A player must make a PLAYER or DEALER wager in order to make a TIE bet.
3. The TIE wager will be paid on the sum total of the PLAYER hand and DEALER hand.
4. When a player wagers on the DEALER position and makes a TIE wager, the PLAYER hand will be counted as “House Way” (hit on 5).
5. When a player wagers on the PLAYER position and has an option hand (5 ), the TIE wager will be based on the sum value of the PLAYER hand as played by each player (hit or stand).
6. All winning TIE bets will be paid 9:1.
7. There is no back-line betting on the TIE bets.
8. Players may place a TIE wager for each bet.
DRAGON BONUS BET
1. DRAGON BONUS bets must be made prior to any cards being dealt.
2. A player must that wagers on the PLAYER line may only wager on the PLAYER DRAGON Bonus Bet circle.
3. A player that wagers on the DEALER line may only wager on the DEALER Dragon Bonus Bet circle.
4. There are two ways to win:
a) If the selected hand for the Dragon Bonus Bet is a "Natural" winner; or
b) If the selected hand for the Dragon Bonus Bet is a non-natural that wins by four points or more:

Hands Dealt Pays
"Natural" 1 to 1
"Natural" Tie Push
Four (4) Point Spread 1 to 1
Five (5) Point Spread 2 to 1
Six (6) Point Spread 4 to 1
Seven (7) Point Spread 6 to 1
Eight (8) Point Spread 10 to 1
Nine (9) Point Spread 30 to 1
Pair Bonus Bet
1. Pair Bonus bets must be made prior to any cards being dealt.
2. A player must that wagers on the PLAYER line may only wager on the PLAYER Pair Bonus Bet circle.
3. A player that wagers on the DEALER line may only wager on the DEALER Pair Bonus Bet circle.
4. If the first two cards dealt to the selected hand for the Pair Bonus Bet are the same, the Pair Bonus Bet wins as follows:

Hands Dealt Pays
Pair 6 to 1
Pair - Same Color 12 to 1
Pair - Same Suit 25 to 1
COLLECTIONS
1. Collections are as posted on the table.
2. The Player-Dealer position rotates every two hands.
3. Player must play the previous hand before being eligible to assume the Player-Dealer position.
GAME RULES
1. No player is allowed to place a bet on top of another player’s wager.
2. Player’s may not add, subtract or manipulate their bets after the first card is dealt from the shoe.
3. Players must not touch their wagers once the first card comes out of the shoe.
CASINO RULES
1. Collections are taken in advance.
2. Players must wager at least the minimum bet of the table limit.
3. All cash must be changed to chips (Exception: 50-cent pieces)
4. Players removing their wager prior to completion of the pay-off may lose the maximum bet or win the minimum bet amount.
5. Players are responsible for the protection of their own wagers and chips placed on the table.
6. Players may assume the Player-Dealer position two hands per round.
7. The house does not recognize “kum-kum” bets.
8. There is no “kum-kum” banking.
9. Any player wagering on a spot the previous hand has the option of being the Player-Dealer there on the next hand (in turn). If there was no wager on the previous hand, no one may be the Player-Dealer on that spot.
10. Management reserves the right to make decisions that are in the best interest of the game. Therefore, under special circumstances a decision may be rendered that is contrary to the strict and technical interpretation of these rules.

Wagering Limits
Refer to Posted Wagering Limits and Collection Schedule